Grandmaster level in StarCraft II using multi-agent reinforcement learningJan 1, 2019·The AlphaStar Team· 0 min read PDF Cite ProjectTypeJournal articlePublicationNature 2019Last updated on Jan 1, 2019 ← Learning to simulate complex physics with graph networks Jan 1, 2020One-shot high-fidelity imitation: Training large-scale deep nets with rl Jan 1, 2018 →